top of page
test3fond.png
fleche cercle icon.png

Yskhöd

fleche cercle icon.png

My job: game designer, narrative designer, programmation c#

Created content: story construction, all programmation

Year: 2021

logo-itch.jpg

Visual Novel

1 player

Rating : 7+

Time : 10'-15'

"Living conditions have become extreme for the inhabitants of Kiojafell.

 

Leaving is their last chance to survive."

Line up.png

Chara line up

Working Condition 

Group project (4 Game designer + 8 Game artists)

This project took place in telework. 

The player shares the journey of a migrant people in order to find more hospitable lands.

The player will follow their journey over 5 days and 4 nights. We will have to keep the integrity of the group through important choices in the scenario.

We took care to build a strong universe as well as unique characters. Due to their personality and their design, the player easily attaches to the inhabitants.

We wanted to work strongly on the atmosphere of the game which is specific to it. Our designs, characters and musics have been entirely designed by our team.

For programming in C #, I had the chance to be helped and supported by a programmer: Corentin Ferlay , who was invaluable to me and thanks to whom I learned the basics of C #.

Project

Accompany the people of Kiojafell in their exodus.

 

Through a captivating interactive tale, you will evolve in a mysterious and dreamlike atmosphere. You will have to support Estrid in his decisions, in order to get the whole community to their destination.

 

The road will be riddled with pitfalls, and difficult choices with sometimes unsuspected consequences.

 

Two paths will be open to you: that of spirituality and that of rationality. The importance you place on one track over the other will make your playing experience unique, through different narrative branches, dialogues and visuals.

 

Are you ready to take up the challenge and bring these people to their destination?

bottom of page